Posts Tagged 'Info'

Peltast hits once per attack cycle.

Peltast stance level 25
range damage received : -10%
chance to get debuffed : -10%
accuracy +25
attack speed +20%
critical +6%
blocking +10
penetration +25
immunity +10

Rapid Shot Implode Shock Light Flow Piercing Bound Infinity Shootingstar

Rapid Shot
cooldown 5 seconds / SP 440
consumes 1 Ancient Star Orb
casting time : 0.8 seconds / animation time : 0.8 seconds
targets 1 enemy within 8m
level 10: ATK 741%, ignores 40 DEF on target, specialized damage against Light Armour

Implode Shock
cooldown 12 seconds / SP 240
casting time : instant cast / animation time : 1.6 seconds
targets 1 enemy
level 10: ATK 577%, ignores all DEF on target

Light Flow
cooldown 60 seconds / SP 650
consumes 5 Ancient Star Orbs
casting time : instant cast / animation time : 2 seconds
targets self
level 10: 180 seconds duration, critical rate 70% chance to deal 2-times damage when using skills

Piercing Bound
cooldown 30 seconds / SP 540
consumes 3 Ancient Star Orbs
casting time : 1 seconds / animation time : 2.1 seconds
targets 6 enemies in a 4m radius area-of-effect within 6m
level 10: ATK 1339%, ignores 30 DEF on target, 50% chance to [Stun]

Infinity Shootingstar
cooldown 20 seconds / SP 540
casting time : instant cast / animation time : 4.8 seconds
targets 1 enemy
level 10: ATK 1986%, ignores 75 DEF on target, specialized damage against Light Armour, ignores Evasion

2. Shadow Sting uses Steel Bolt for normal attack and hits twice per attack cycle.

Shadow Sting stance level 25
range damage received : -20%
accuracy +35
attack speed +15%
critical +7%
penetration +15

Eagle Eye Heart Breaker Bolt Sequence Back Step Inferno Shadow Dawn

Eagle Eye
cooldown 240 seconds / SP 650
consumes 5 Ancient Star Orbs
casting time : instant cast / animation time : 1.7 seconds
targets self
level 10: 200 seconds duration, penetration +20%

Heart Breaker
cooldown 20 seconds / SP 340
consumes 1 Steel Bolt
casting time : 1.7 seconds / animation time : 1.2 seconds
targets 1 enemy within 15m
level 10: ATK 1039%, 40% chance to [Drain]

Bolt Sequence
cooldown 24 seconds / SP 440
consumes 30 Steel Bolts
casting time : 1.5 seconds / animation time : 2.9 seconds
targets 6 enemies in a 4m radius area-of-effect within 10m
level 10: ATK 1641%, ignores 30 DEF on target

Back Step Inferno
cooldown 45 seconds / SP 540
consumes 15 Steel Bolts
casting time : 0.9 seconds / animation time : 2.6 seconds
targets 15 enemies in a 6m radius area-of-effect within 3m
level 10: ATK 953%, ignores 40 DEF on target, 50% chance to [Burn]

Shadow Dawn
cooldown 60 seconds / SP 540
consumes 3 Steel Bolts
casting time : 2 seconds / animation time : 1.6 seconds
targets 1 enemy within 16m
level 10: ATK 1444%, ignores 50 DEF on target, increased damage while in [Silent Move] status.

Info Source: Book of wind.

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Innocentio

Equipment : Rosario
Level 25 Bonus : 20% decrease in chance to get debuffed, SP recovery +25, Immunity +10

Available For : Valeria
Acquisition : Jaquin Underground Prison
Prerequisite : Expert

Restore
requires Innocentio stance level 1

cooldown 20s
consumes SP 750, Ancient Star Orb x3
targets 1 character within 10m
rapidly restore HP/SP for duration of effect, amount of recovery proportional to skill level

level 1 : duration 6s
level 2 : duration 7s
level 3 : duration 8s
level 4 : duration 9s
level 5 : duration 10s
level 6 : duration 11s
level 7 : duration 12s
level 8 : duration 13s
level 9 : duration 14s
level 10 : duration 15s
level 11 : duration 16s
level 12 : duration 17s

Satisfy
requires Innocentio stance level 10

cooldown 45s
consumes SP 850, Ancient Star Orb x5
targets 5 characters within 7m
rapidly restore HP/SP for duration of effect, amount of recovery proportional to skill level

level 1 : duration 3s
level 2 : duration 6s
level 3 : duration 9s
level 4 : duration 12s
level 5 : duration 15s
level 6 : duration 18s
level 7 : duration 21s
level 8 : duration 24s
level 9 : duration 27s
level 10 : duration 30s
level 11 : duration 30s
level 12 : duration 30s

Exclusion
requires Innocentio stance level 15

cooldown 25s
consumes SP 450, Ancient Star Orb x3
targets 5 enemies in a 5m radius Area-of-Effect within 6m

level 1 : attack power increases based on caster’s DR and equipped Rosario’s DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 2 : attack power increases based on caster’s DR and equipped Rosario’s DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 3 : attack power increases based on caster’s DR and equipped Rosario’s DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 4 : attack power increases based on caster’s DR and equipped Rosario’s DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 5 : attack power increases based on caster’s DR and equipped Rosario’s DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 6 : attack power increases based on caster’s DR and equipped Rosario’s DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 7 : attack power increases based on caster’s DR and equipped Rosario’s DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 8 : attack power increases based on caster’s DR and equipped Rosario’s DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 9 : attack power increases based on caster’s DR and equipped Rosario’s DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 10 : attack power increases based on caster’s DR and equipped Rosario’s DEF
double damage to [Undead], [Daemon], [Fighter, Scout, Musketeer type] enemies
60% chance to [Stun]

level 11 : attack power increases based on equipped Rosario’s DEF and DR
60% chance to [Stun]

level 12 : attack power increases based on equipped Rosario’s DEF and DR
60% chance to [Stun]

Redemption
requires Innocentio stance level 20

cooldown 120s
consumes SP 850, Ancient Star Orb x10
targets all family and squad members within 10m
removes basic status ailments and [Darkness] debuffs, grants immunity to debuffs for duration of effect

level 1 : duration 7s, removes status ailments
removes [Sandman's Curse]

level 2 : duration 9s, removes status ailments
removes [Sandman's Curse]

level 3 : duration 11s, removes status ailments
removes [Sandman's Curse]

level 4 : duration 13s, removes status ailments
removes [Sandman's Curse], [Shackles]

level 5 : duration 15s, removes status ailments
removes [Sandman's Curse], [Shackles]

level 6 : duration 17s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse]

level 7 : duration 19s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse]

level 8 : duration 21s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse], [Cover of Darkness]

level 9 : duration 23s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse], [Cover of Darkness]

level 10 : duration 25s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse], [Cover of Darkness], [Whole Cancellation]

level 11 : duration 27s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse], [Cover of Darkness], [Whole Cancellation]

level 12 : duration 29s, removes status ailments
removes [Sandman's Curse], [Shackles], [Blood Curse], [Cover of Darkness], [Whole Cancellation]

Resurrection
requires Innocentio stance level 25

cooldown 180s
consumes SP 1050, Resurrective Potion x20
targets 12 characters in a 7m radius Area-of-Effect within 10m
revives dead characters

level 1 : revived with 10% HP recovered
level 2 : revived with 20% HP recovered
level 3 : revived with 30% HP recovered
level 4 : revived with 40% HP recovered
level 5 : revived with 50% HP recovered
level 6 : revived with 60% HP recovered
level 7 : revived with 70% HP recovered
level 8 : revived with 80% HP recovered
level 9 : revived with 90% HP recovered
level 10 : revived with 100% HP recovered
level 11 : revived with 100% HP, 100% SP recovered
level 12 : revived with 100% HP, 100% SP recovered

Source: BookofWind

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Stats/Stances

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